getPreset(System.Object instance, System.Object environement, float envsize, float envDiff, System.Object Room, System.Object RoomHF, System.Object RoomLF, float decaytime, System.Object DecayHF, System.Object DecayLf, long refs, float refdelay, Vector reflectionPan, System.Object reverb, float reverbdelay, Vector reverbPan, float echoTime, float echoDepth, float modulationtime, float modulatiodepth, float airabsorp, float HFref, float LFref, float RoomRollOff, float Diff, float Density, int Flags) | SoundsSharpNameSpace.SoundsSharp | [static] |